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                    <Child ID="0" />
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        <Joints />
        <Animations />
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        <Var Name="Toughness" Value="0" />
        <Var Name="MaxFocusDistance" Value="0" />
        <Var Name="MainPhysicsBody" Value="" />
        <Var Name="ShowMesh" Value="true" />
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        <Var Name="DissolveTime" Value="1.0" />
        <Var Name="EffectsOnSound" Value="" />
        <Var Name="EffectsOffSound" Value="" />
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        <Var Name="EffectsOffTime" Value="1" />
        <Var Name="EffectsOffLightColor" Value="0 0 0 0" />
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        <Var Name="ShowHints" Value="true" />
        <Var Name="StaticMoveCheckCollision" Value="false" />
        <Var Name="StaticMoveStartSound" Value="" />
        <Var Name="StaticMoveStopSound" Value="" />
        <Var Name="StaticMoveLoopSound" Value="" />
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        <Var Name="BreakActive" Value="true" />
        <Var Name="BreakDestroyJoints" Value="false" />
        <Var Name="BreakMinEnergy" Value="30" />
        <Var Name="BreakEntity" Value="character_infected.ent" />
        <Var Name="BreakEntityAlignBody" Value="" />
        <Var Name="BreakSound" Value="ui_elec_damage" />
        <Var Name="BreakParticleSystem" Value="ps_guardian_appear_explosion.ps" />
        <Var Name="BreakImpulse" Value="2" />
        <Var Name="HitDamageAmount" Value="5" />
        <Var Name="HitDamageStrength" Value="1" />
        <Var Name="MinHitDamageSpeed" Value="3" />
        <Var Name="LifeLength" Value="0" />
        <Var Name="IsFood" Value="false" />
        <Var Name="GrabUseDepth" Value="false" />
        <Var Name="GrabDepth" Value="1.5" />
        <Var Name="GrabDepthInc" Value="0.15" />
        <Var Name="GrabMinDepth" Value="1.0" />
        <Var Name="GrabMaxDepth" Value="2.2" />
        <Var Name="GrabUseOffset" Value="false" />
        <Var Name="GrabPositionOffset" Value="0" />
        <Var Name="GrabRotationOffset" Value="0" />
        <Var Name="GrabThrowImpulse" Value="10" />
        <Var Name="GrabMassMul" Value="0.1" />
        <Var Name="GrabForceMul" Value="1" />
        <Var Name="GrabTorqueMul" Value="1" />
        <Var Name="GrabUseRotation" Value="true" />
        <Var Name="GrabSkipNonOuterBodies" Value="false" />
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